| Command and Conquer Generals natively ported to macOS, iPhone, iPad using Fable(github.com) | |
| 680 points by asronline 48 days ago | 283 comments | |
tl;dr: Command & Conquer: Generals Zero Hour has been natively ported to Apple Silicon Macs, iPhone, and iPad, running the original 2003 engine via a DirectX 8 → DXVK → Vulkan → MoltenVK → Metal rendering chain with custom RTS touch controls. Built on EA's GPL v3 source release and prior community porting work (TheSuperHackers, Fighter19, GeneralsX), the fork adds iOS-specific fixes for read-only filesystems, app lifecycle handling, and DXVK cross-compilation. The author notes the C++ work was done by Claude Code with human direction, and teases an upcoming Renegade port using similar methodology. | |
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